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Often when implementing network algorithms such as servers, it is necessary to interact with files on the system. Beast defines the File concept and several models to facilitate cross-platform interaction with the underlying filesystem:
Table 1.11. File Types
Name |
Description |
---|---|
|
|
This implementation of File
uses the C++ standard library facilities obtained by including
|
|
This implements a File for the Win32 API. It provides low level access to the native file handle when necessary. |
|
For POSIX systems, this class provides a suitable implementation of File which wraps the native file descriptor and provides it if necessary. |